At Paperback Studio,

we create original works and provide game writing, narrative consulting, and editorial services for games, interactive fiction, and all kinds of print and digital media. Our editing areas of focus include advertising, finance, and medical and corporate communications.

Whether your text needs a final proof or you’re looking to build your story from the ground up, we can help—

we make words and worlds shine.




Jess Haskins
Game Designer, Writer, Editor

Hello! I’m Jess Haskins, owner of Paperback Studio.

I'm a game designer and writer specializing in worldbuilding, narrative design, and storytelling for games and interactive experiences. I hold an MFA in Design & Technology from Parsons School of Design and have developed games for a variety of platforms and genres in design, writing, and management roles.


☛ See games and other recent work in my Portfolio. ☚


I’m also a professional copyeditor and proofreader. I have a background in languages and literature and over a decade of experience serving creative writers, game developers, and clients in advertising, corporate communications, medicine, finance, and law. I’m a member of the Editorial Freelancers Association (EFA) and the International Game Developers Association (IGDA).


☛ Visit the Services area to learn about our editorial, design, and writing services. ☚


I’m an educator and advocate for game designers and developers. I’m an adjunct professor of game design at Parsons School of Design, and I teach and speak about worldbuilding, writing for games, diversity and representation, community, and other topics.  


☛ Book me for a speaking engagement or check out past and upcoming classes and talks in the Teaching & Speaking section. ☚


I’m an active community organizer in the NYC game development industry and indie game scene. I’m chair of the IGDA NYC chapter and organizer of NYC Indie Games, a social group for indie devs. I curate the NYC Game Dev community calendar and publish the NYC Game Dev Digest, a monthly roundup of local industry news, jobs, events, and opportunities.


☛ Access resources for NYC game developers on the Community page. ☚




What we do

I founded Paperback Studio in 2016 to offer game design, writing, editorial, and consulting services for all kinds of print and digital media, including games, interactive fiction, books, apps, and websites.

The Paperback Studio team consists of me as principal lead plus an associate editor, lending a second pair of eyes to editorial projects and ensuring top-quality results. When additional expertise is needed, I can draw on a diverse network of skilled collaborators and colleagues, bringing in the right talent to get the job done and make something amazing. 

Why “Paperback Studio”?

A book is like a garden carried in your pocket.
— Chinese proverb

Surely, they meant paperbacks. Paperback books are whole portable worlds, accessible, convenient, intimate, and unfussy.

Paperback Studio is about creating worlds and telling stories, in any medium. Carefully tended gardens of words and bits, experiences that stay with you. 

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